Thursday, January 26, 2017

Material Components in D&D 3E

This was originally posted in 1997, when I was playing AD&D regularly.

1st Level



Affect Normal FiresVS
AlarmVSMTiny bell, piece of very fine silver wire
ArmorVSMPiece of finely cured leather blessed by a cleric
Audible GlamerVSMBit of wool or small lump of wax
Burning HandsVS
Change SelfVS
Charm PersonVS
Chill TouchVS
Color SprayVSMpinch each of powder or sand that is colored red, yellow and blue
Comprehend LanguagesVSMPinch of soot, few grains of salt
Dancing LightsVSMBit of phosphorus or wychwood, or a glowworm
Detect MagicVS
Detect UndeadVSMBit of earth from a grave
EnlargeVSMPinch of powdered iron
EraseVS
Feather FallV
Find FamiliarVSMBrazier of charcoal, 1000 gp worth of incense and herbs
FriendsVSMchalk or white flour, lampblack or soot, vermilion
Gaze ReflectionVS
GreaseVSMBit of pork rind or butter
Hold PortalV
HypnotismVS
IdentifyVSMPearl (at least 100 gp), owl feather steeped in wine, optional powdered luckstone
JumpVSMGrasshopper’s hind leg (expended)
LightVMfirefly or piece of phosphorescent moss
Magic MissileVS
MendingVSMtwo small magnets of any type or two burrs
MessageVSMshort piece of copper drawn fine
MountVSMbit of hair from the type of animal to be conjured
Nystul’s Magical AuraVSMsmall square of silk
Phantasmal ForceVSMBit of fleece
Protection from EvilVSMPowdered silver
Read MagicVSMClear cystal or mineral prism
ShieldVS
Shocking GraspVS
SleepVSMpinch of fine sand, rose petals or a live cricket
Spider ClimbVSMDrop of bitumen, live spider
SpookVS
TauntVSMSlug
Tenser’s Floating DiscVSMDrop of mercury
Unseen ServantVSMPiece of string, bit of wood
VentriloquismVMParchment rolled into a small cone
Wall of fogVSMPinch of split, dried peas
Wizard MarkVSMPinch of diamond dust (100 gp worth) and a pigment or pigments for the coloration of the mark, optional stylus (for invisible mark)



2nd Level



Alter SelfVS
BindVSMRope
BlindnessV
BlurVS
Continual LightVS
Darkness, 15’ RadiusVSMBit of bat fur, drop of pitch or piece of coal
DeafnessVSMbeeswax
DeeppocketsVSMgarment affected, tiny golden needle, strip of fine cloth given a half-twist and fastened at the ends.
Detect InvisibilityVSMpinch of talc, small sprinkling of powdered silver
ESPVSMa copper piece
Flaming sphereVSMbit of tallow, pinch of sulphur, dusting of powdered iron
Fog CloudVS
Fools’ GoldVSMpowdered gem
ForgetVS
GlitterdustVSMGround mica
Hypnotic PatternSMglowing stick of incense or a crystal rod filled with phosphorescent material
Improved Phantasmal ForceVSMbit of fleece
InvisibilityVSMeyelash and bit of gum arabic
IrritationVSMleaf from poison ivy, oak or sumac
KnockV
Know AlignmentVS
Leomund’s TrapVSMPiece of iron pyrite, 200 gp of dust
LevitateVSMsmall leather loop or piece of golden wire bent into a cup shape
Locate ObjectVSMForked twig
Magic MouthVSMSmall bit of honeycomb
Melf’s Acid ArrowVSMdart, powdered rhubarb leaf, adder’s stomach
Mirror ImageVS
MisdirectionVS
Protection from CantripsVS
PyrotechnicsVSMExisting fire
Ray of EnfeeblementVS
Rope TrickVSMPowdered corn extract, twisted loop of parchment
ScareVSMBit of bone from undead skeleton, zombie, ghoul, ghast, mummy
ShatterVSMChip of mica
Spectral HandVS
Stinking CloudVSMRotten egg or several skunk cabbage leaves
StrengthVSMA few hairs or pinch of dung from a strong animal (ape, bear, ox, etc.)
Summon SwarmVSMSquare of Red Cloth
Tasha’s Uncontrollable Hideous LaughterVSMSmall feather, minute tarts
WebVSMBit of spider web
Whispering WindVS
Wizard LockVS



3rd Level



BlinkVS
ClairaudienceVSMsmall horn of at least 100 gp value
ClairvoyanceVSMPinch of powered pineal gland
DeludeVS
Dispel MagicVS
Explosive RunesVS
Feign DeathVS
FireballVSMtiny ball of bat guano, sulphur
Flame ArrowVSMdrop of oil, small piece of flint
FlyVSMWing feather of any bird
Gust of WindVSMLegume seed
HasteVSMShaving of licorice root
Hold PersonVSMSmall, straignt piece of iron
Hold UndeadVSMPinch of sulphur, powdered garlic
Illusionary ScriptVSMSpecial lead-based ink
InfravisionVSMPinch of dried carrot or an agate
Invisibility, 10’ RadiusVSMeyelash and bit of gum arabic
ItemVSMItem to "itemize"
Leomund’s Tiny HutVSMSmall crystal bead (expendable)
Lightning BoltVSMBit of fur and amber, crystal or glass rod.
Melf’s Minute MeteorsVSMNitre and sulphur plus pine tar. Small hollow tube fashioned from gold
Monster Summoning IVSMTiny bag, small candle
Non-DetectionVSMPinch of diamond dust
Phantom SteedVS
Protection from Evil, 10’ RadiusVSMPowdered iron
Protection from Normal MissilesVSMPiece of tortoise or turtle shell
Secret PageVSMPowdered herring scales and either will o’ wisp or boggart essence
Sepia Snake SigilVSM100 gp worth of powdered amber, a scale from any snake, and a pinch of mushroom spores
SlowVSMDrop of molasses
Spectral ForceVS
SuggestionVMSnake’s tongue, either a bit of honeycomb or a drop of sweet oil
TonguesVMSmall clay model of a ziggurat (expended)
Vampiric TouchVS
Water BreathingVSMShort reed or piece of straw
Wind WallVSMTiny fan and a feather of exotic origin
WraithformSMBit of gauze and a wisp of smoke



4th Level



Charm MonsterVS
ConfusionVSM3 nut shells
ContagionVS
Detect ScryingVSMSmall piece of mirror and miniature brass hearing trumpet
DigVSMMiniature shovel and tiny bucket (expended)
Dimension DoorV
EmotionVS
Enchanted WeaponVSMPowdered lime and carbon
EnervationVS
Evard’s Black TentaclesVSMPiece of tentacle from giant octopus or giant squid
Extension IV
FearVSMHeart of a hen or a white feather
Fire CharmVSMSmal piece of multi-colored silk of exceptional thinness (expended)
Fire ShieldVSMLive firefly or glow worm or the tail portions of 4 dead ones
Fire TrapVSMSulphur or saltpeter
FumbleVSMA dab of solidified milk fat
Hallucinatory TerrainVSMA stone, a twig and a bit of green plant - leaf or grass blade
Ice StormVSMPinch of dust and a few drops of water
Illusionary WallVSMRare dust that costs at least 400 gp
Improved InvisibilityVS
Leomund’s Secure ShelterVSMSquare chip of stone, crushed lime, a few grains of sand, a sprinkling of water and several splinters of wood, optionally a string and silver wire and small bell)
Magic MirrorVSMFinely wrought and highly polished silver of a minimum cost of 1000 gp (not expended) and the eye of a hawk, an eagle or even a roc, and nitric acid, copper and zinc (expended)
MassmorphVSMHandful of bark chips from the type of tree the creatures are to become
Minor CreationVSMTiny piece of matter of the same type of item he plans to create by menas of the spell
Minor Globe of InvulnerabilityVSMGlass or Crystal Bead (expended)
Monster Summoning IIVSMTiny bag, small candle
Otiluke’s Resilient SphereVSMHemispherical piece of diamond or similar hard, clear gem material) and a matching hemispherical piece of gum arabic
Phantasmal KillerVS
Plant GrowthVS
Polymorph OtherVSMCaterpillar cocoon
Polymorph SelfV
Rainbow PatternSMCrystal prism and a piece of phosphor
Rary’s Mnemonic EnhancerVSMPiece of string, an ivory plaque of at least of 100 gp value, ink consisting of squid secretion with either black dragon’s blood or giant slug digestive juice (expneded)
Remove CurseVS
Shadow MonstersVS
ShoutVMDrop of honey, drop of citric acid, small cone made from a bull or ram horn
Solid FogVSMPinch of dried, powdered peas combined with powdered animal hoof
StoneskinVSMGranite and diamond dust
VacancyVSMSquare of the finest black silk
Wall of FireVSMPhosphorus
Wall of IceVSMSmall piece of quartz or similar rock crystal
Wizard EyeVSMBit of bat fur

5th Level



Advanced IllusionVSMBit of fleece, several grains of sand
Airy WaterVSMSmall handful of alkaline or bromine salts
Animal GrowthVSMPinch of powdered bone
Animate DeadVSMDrop of blood and pinch of bone powder or a bone shard
AvoidanceVSMMagnetized needle
Bigby’s Interposing HandVSMSoft glove
ChaosVSMSmall disc of bronze and a small rod of iron
CloudkillVS
Cone of ColdVSMCrystal or glass cone of very small size
Conjure ElementalVSMBurning incense (air), soft clay (earth), sulphur and phosphorus (fire) or water and sand (water)
Contact Other PlaneV
Demi-Shadow MonstersVS
DismissalVSMItem that is distasteful to the creature being dismissed
Distance DistortionVSMSmall lump of soft clay
DominationVS
DreamVS
Extension IIV
FabricateVSMThe ingredients for the item being fabricated
False VisionVSMGround dust of an emerald worth at least 500 gp
FeeblemindVSMHandful of clay, crystal, glass or mineral spheres (expended)
Hold MonsterVSMOne hard metal bar or rod for each monster to be held
Leomund’s Lamentable BelabormentV
Leomund’s Secret ChestVSMPair of chests, one small, one large
Magic JarVSM???
Major CreationVSMAt least a tiny piece of matter of the same type as the item he plans to create
Monster Summoning IIIVSMTiny bag, small candle
Mordenkainen’s Faithful HoundVSMTiny silver whistle, piece of bone, a thread
PasswallVSMPinch of sesame seeds
SeemingVS
SendingVSMTwo cylinders, each with one open end, connected by a short piece of fine copper wire
Shadow DoorS
Shadow MagicVS
Stone ShapeVSMSoft clay
Summon ShadowVSMSmoky quartz
TelekinesisVS
TeleportV
Transmute Rock to MudVSMclay and water (or sand, lime, and water to reverse)
Wall of ForceVSMPinch of powdered diamond worth 5000 gp
Wall of IronVSMSmall piece of sheet iron
Wall of StoneVSMSmall block of granite

6th Level



Anti-Magic ShellVS
Bigby’s Forceful HandVSMA glove
Chain LightningVSMBit of fur, piece of amber, glass or crystal rod, and one silver pin for each experience level of the caster
Conjure AnimalsVS
ContingencyVSMComponents of companion spell plus 100 gp worth of quicksilver and an eyelash of an ogre mage, ki-rin or similar spell-using creature, plus a statuette of the wizard carved from elephant ivory which must be carried during the duration of the spell
Control WeatherVSMBurning incense and bits of earth and wood mixed in water
Death FogVSMPinch of dried and powdered peas, powdered animal hoof and strong acid of any sort (including highly distilled vinegar or acid crystals)
Death SpellVSMCrushed black pearl with minimum value of 1000 gp
Demi-Shadow MagicVS
DisintegrateVSMLodestone and a pinch of dust
Enchant an ItemVSMVary according to the item being enchanted
EnsnarementVSM???
Extension IIIV
EyebiteVS
GeasV
GlasseeVSMSmall piece of crystal or glass
Globe of InvulnerabilityVSMGlass or crystal bead (expended)
Guards and WardsVSMBurning incense, a small measure of sulphur and oil, a knotted string, a small amount of umber hulk blood and a small silver rod
Invisible StalkerVSMBurning incense and a piece of horn carved into a crescent shape
Legend LoreVSMIncense, strips of ivory formed into a rectangle, and some item of value to the spellcaster must be sacrificed
Lower WaterVSMSmall vial of water
Mass SuggestionVMSnakes tongue and either a bit of honeycomb or a drop of sweet oil
Mirage ArcanaVS (M)Material component optional
MisleadS
Monster Summoning IVVSMTiny bag and a small candle
Mordenkainen’s LucubrationVS
Move EarthVSMMixture of soils in a small bag and an iron blade
Otiluke’s Freezing SphereVSM1000 gp diamond
Part WaterVSMTwo small sheets of crystal or glass
Permanent IllusionVSMBit of fleece
Programmed IllusionVSMBit of fleece
Project ImageVSMSmall replica of the wizard
ReincarnationVSMSmall drum and a drop of blood
RepulsionVSMPair of small magnetized iron bars attached to two small canine statuettes, one ivory and one ebony
ShadesVS
Stone to FleshVSMLime, water, earth
Tenser’s TransformationVSMPotion of Heroism or superheroism (expended)
Transmute Water to DustVSMDiamond Dust of at least 500 gp value and a bit of seashell
VeilVS

7th Level



BanishmentVSMSubstances harmful, hateful or opposed to the nature of the subject of the spell.
Bigby’s Grasping HandVSMLeather glove
Charm PlantsVSMPinch of humus, a drop of water and a twig or leaf
Control UndeadVSMSmall piece each of bone and raw meat
Delayed Blast FireballVSMtiny ball of bat guano, sulphur
Drawmij’s Instant SummonsVSMGem worth at least 5000 gp (expended)
Duo-DimensionVSMFlat ivory likeness of the spellcaster (costing 500-1000 gp), strip of parchment (both expended)
Finger of DeathVS
ForcecageVS+ special1000 gp worth of powdered diamond (used during spell memorization)
Limited WishV
Mass InvisibilityVSMeyelash and bit of gum arabic
Monster Summoning VVSMTiny bag, small candle
Mordenkainen’s Magnificent MansionVSMMiniature portal carved from ivory, small piece of polished marble, tiny silver spoon (expended)
Mordenkainen’s SwordVSMMiniature platinum sword with grip and pommel of copper and zinc, minimum 500 gp cost (expended)
Phase DoorV
Power Word, StunV
Prismatic SprayVS
Reverse GravityVSMLodestone, Iron filings
SequesterVSMBasilisk eyelash, gum arabic, dram of whitewash
Shadow WalkVS
SimulacrumVSMForm of the duplicated individual made of ice, something that belongs to the duplicated individual, powdered ruby
Spell TurningVSMSmall silver mirror
StatueVSMLime, sand, drop of water stirred by an iron bar (such as a nail or spike)
Teleport Without ErrorV
VanishV
VisionVSMSacrifice of something valued by the spellcaster or by the power supplicated

8th Level



Antipathy-SympathyVSMLump of alum soaked in vinegar (antipathy) or 1000 gp worth of crushed pearls and a drop of honey (sympathy)
Bigby’s Clenched FistVSMLeather glove, small device consisting of 4 rings joined so as to form a slightly curved line with an "I" upon which the bottoms of the rings rest, the whole fashioned of an alloy of copper and zinc
BindingVSM???
CloneVSMSmall piece of the flesh from the person to be duplicated
DemandVSMPair of cylinders, each open at one end, connected by a thin piece of copper wire and some small part of the subject creature, a hair, bit of nail, etc.
GlassteelVSMSmall piece of glass, small piece of steel
Incendiary CloudVSMFire source, scrapings from beneath a dung pile, pinch of dust
Mass CharmV
MazeVS
Mind BlankVS
Monster Summoning VIVSMTiny bag, small candle
Otiluke’s Telekinetic SphereVSMHemispherical piece of diamond, matching piece of gum arabic, pair of small bar magnets
Otto’s Irresistible DanceV
PermanencyVSM???
Polymorph Any ObjectVSMMercury, gum arabic, smoke
Power Word, BlindV
Prismatic WallVS
ScreenVS
Serten’s Spell ImmunityVSMDiamond of at least 500 gp value (expended), each subject carries a diamond of at least 1 carat
SinkVS
SymbolVSMPowdered black opal and diamond dust, worth not less than 5000 gp each
Trap the SoulVSMGem of at least 1000 gp value per hit die of the creature to be trapped

9th Level



Astral SpellVS
Bigby’s Crushing HandVSMGlove of snake-skin and the shell of an egg
CrystalbrittleVS
Energy DrainVSMEssence of a specter or vampire dust
ForesightVSMHummingbird’s feather
GateVS
ImprisonmentVS
Meteor SwarmVS
Monster Summoning VIIVSMBag, small candle
Mordenkainen’s DisjunctionV
Power Word, KillV
Prismatic SphereV
Shape ChangeVSMJade circlet worth no less than 5000 gp (expended)
SuccorVSMGemstones totalling not less than 5000 gp (can only be enchanted once a month)
Temporal StasisVSMPowder of diamond, emerald, ruby and sapphire dust, each crushed stone of at least 100 gp value
Time StopV
WeirdVS
WishV

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